Undertale (Video Game)
The end or the beginning
by peptobismolbird
I die inside writing a very short little thingie. Whoops?
Character · 19,209 works
Frisk turns up in 839 works open to everyone here. The average one runs about 13,800 words. Read any of them in your browser, save it as an EPUB, or listen to it.
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Undertale (Video Game)
by peptobismolbird
I die inside writing a very short little thingie. Whoops?
Undertale (Video Game)
by Roboticabirdie
You did everything right, but everything still turned out so wrong. Maybe this is just the way the world is meant to be.
Undertale (Video Game)
Undertale (Video Game)
by Sapphirianna
It never changed. No one ever noticed him. No one spoke to him beyond necessary. Teachers did not call on him. Family never acknowledged him. He didn’t exist. So, one day, he goes to disappear for real.
Undertale (Video Game)
Undertale (Video Game)
Undertale (Video Game)
Undertale (Video Game)+1
by ShadeofSilentFire
Clover is dead. And yet, he persists. Unable to let himself fall into the unknown that is death, his soul clings to a facsimile of life, trapped in darkness with nothing but his thoughts and time to reflect and ponder. He will not, cannot move on, even when there is nothing left for him in this world. No body, and no hope of returning home. No hope of reuniting with his friends. Until someone called for help. Stuck in an Underground he does not recognize with only his trusty four-shooter and a friend he can’t trust, Clover searches for his friends, the voice who called for help, and answers. Retracing his path through the Underground, and forging a few new ones as well, Clover battles his thoughts, suspicions, and memories of events that never occurred, but won’t quite leave him either. Now, if only he could find his hat.
Undertale (Video Game)
by CourierNew
"You can decide when it ends." The world is saved, but that wasn't enough. Asriel remains lost in the dark. To retrieve him, Frisk is ready to crack apart time itself. As he turns back the clock again and again, undoing every happy ending, Sans reluctantly confronts his own past in the most secret corners of the underground. Together, they must overcome their regrets, recover the last soul, and give the world back its future. Hold your friends close. Seek the broken man. Beware the whispering shadows. Be kind. Be brave. And above all - stay determined.
Undertale (Video Game)
by feralphoenix
From the outside, the rain shelter looks so small—nowhere near as big and lonely as it felt the first day you sat there. You take a deep breath and try to avoid the sinking feeling of weight settling over your whole body. It’s only been a few days. You have food and everything. It’s going to be fine. (But nobody came.)
Undertale (Video Game)
by AyuOakhay
"If we're really friends, you won't come back." After sparing the final boss and facing the consequences for their actions up 'til then, the fallen child takes those words to heart and resets. The next time will be better, but a question still lingers: what does it mean to be "friends"? If they keep going, maybe they'll learn the answer...
Undertale (Video Game)
Undertale (Video Game)
by FeemurDreamer
Eight years have passed since the barrier broke, and Frisk is now in high school, dealing with all the struggles that come with that, aided by the love and support of their monster family. Through the Bad Times and the Good Times, what's important is that they all stick together. EDIT: 1/26/2016 Initially, this was going to be a bunch of one-shots. Somewhere along the line, it's evolved into something more. If you like ridiculous amounts of fluff, subplots, generous helpings of character development, and some fantastic jokes, click that title and enjoy the ride!
Undertale (Video Game)
Undertale (Video Game)
Undertale (Video Game)
Undertale (Video Game)
Undertale (Video Game)
by Spectascopes
One day, everything is normal. You're living with your new skeleton roommates, adjusting to life in Snowdin, and avoiding the murder fish that wants to steal your soul. The next day, you can feel something strangely off. That 'thing' turns out to be a sad and goopy man who needs your help if he ever wants to escape his own personal hell. He also cries a lot. You have a feeling that you can SAVE him, but at what price?