Dungeons & Dragons (Roleplaying Game)+1
by FalkeAhtila, Penumbranox
Egoth.A Continent divided into three.To the North lies the Empire of Arcellia, ruled by the Dalthemius Family of Half-Elves.In the South lies the Faeraldun Republic, a Coalition of Noble Families founded to resist the expansion of Arcellia.To the North-East lies Hanshuu, the Kingdom of the Sun. A Nation founded by Kinryuu Clan of Gold Dragonborn.The Three Nations have often found themselves in a state of Tension, with wars breaking out among them many times throughout history. However for the last Three Centuries, there has been a tense, but lasting Peace.During this era, four individuals from different walks of life would meet one another while fighting as Mercenaries: A lost prince, torn between two families; A Dwarven Cleric, driven from his home by Political Machinations; An Orc Warrior, the wanderer who has lost his home; and a Young Tabaxi Druid, daughter of a Noble House running from her responsibilities.Though strangers, the four quickly earn the attention of a powerful Mercenary Commander, and her legendary Legion. And soon, a tale that will forever shape the fate of Egoth was about to begin...(A Novelization of the DnD Campaign I am DMing with my friends.)
Teen 8.5k words 3 / ? ch In progress
Dungeons & Dragons 5th Edition · Campaign Novelization · Divided Continent · Political Intrigue· +28 more