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Summary
"An alert skids over his HUD, visible for less than a second but Wally’s already read it and changed directions. The Central City Museum’s silent alarms are going off, and no one can reach the curator.[Skip]It’s eerily silent in this section of the museum, and even though part of the the East Wing is closed off for the exhibit shift, there should be workers, movers, and curious patrons trying to catch peeks of things as they’re moved in. There’s none of that, and a sharp tension curls though Wally. It doesn’t take long for him to find the center of it all, and it’s less the red glow that leaks out of the door and more the vibrating energy that scrapes across Wally’s skin that lets him know he has the right place."Or:A break in at the Central City Museum leads Wally to discover a strange man with a red glowing crystal ball. Moments later, there's five more enemies on the field, but it's quickly clear they're not fighting because they want to.One of them, a teen with white hair seems to be fighting the mind control. If Wally can manage to break the control on the teen, together they might be able to stop Freakshow's plans.
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